Kickflip Rush
Street skateboarding tricks in your browser
About Kickflip Rush
Kickflip Rush is a free skateboarding game you play in your browser — no download, no sign-up. Ollie over cones and gaps, grind rails and ledges, land kickflips and build a streak multiplier. Works on Chromebooks and phones.
Kickflip Rush is for everyone who searched for Skate 3 in the browser in October 2026. That fan port was unofficial and its status is uncertain; Kickflip Rush is an original game you can play legally on any school Chromebook or phone.
It distills street skating into one-button timing and quick swipes: pop, flip, grind, land, repeat. Variety is rewarded — mixing different tricks in one combo pays more than repeating the same flip.
How to play
- 1Your skater rolls automatically and gets faster the farther you go.
- 2Ollie over cones and gaps. Hold the jump a little longer for extra height.
- 3While airborne, flip the board with arrows or swipes. Finish the trick before you land — landing mid-flip is a bail.
- 4Land on rails and ledges to grind; grinds and tricks chain into one combo that banks when you land clean.
- 5Every clean landing raises your streak multiplier (up to x8). Three bails and the run is over.
- 6Daily Run builds the same street for everyone today — compare scores on the daily leaderboard.
Space or W to ollie (hold for a higher pop). In the air: ← Kickflip, → Heelflip, ↓ Pop Shove-It, ↑ Indy Grab. Land on rails and ledges to grind. P or Esc pauses.
Tap to ollie (hold for a higher pop). Swipe left, right, down or up while airborne to flip, shove-it or grab. Land on rails and ledges to grind.
Kickflip Rush FAQ
Is Kickflip Rush free?
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Yes. Kickflip Rush is free to play in your browser with no download and no account.
Is this the Skate 3 browser port?
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No. Kickflip Rush is an original game made by AI Browser Games. It is not affiliated with Electronic Arts or the Skate series and uses no assets from those games.
How do I grind?
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Ollie and come down on top of a rail or ledge. You grind automatically until the end; jump again to keep the combo going.
Why did I bail on landing?
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You landed before the trick finished rotating. Start tricks earlier in the jump, or hold the ollie for more air time.


